Fundsachen aus dem www - falls das sonstwer noch wissen wollte bzw. sonstwem unbekannt war
Frage 1+3 da oben sind damit geklärt.
...containing some advanced mechanics that might not be apparent at first. The first advanced mechanic is the game's internal Rank system. As the game goes on, the game may suddenly become more difficult (more so than the gradual rise in difficulty). This sudden spike in difficulty is due to the Rank increasing. There are four difficulty levels
in DonPachi: Easy, Normal, Hard, and Very Hard, with the default setting being Normal difficulty. Rank is determined by how long the player has stayed alive, and if they have used a bomb. If the player has used a bomb, then it becomes how many they have in their total stock, and how many they have used. The Rank decreases by one level (if possible) when a player loses a life, and is automatically set to Easy when the player is on their last life.
( + allgemein ? )
Oddly enough, unique to the Saturn version is the six different difficulty settings
: Easy, Little Easy, Normal, Hard, Very Hard, and Ultra Hard. By default, the Sega Saturn version of the game is set to "Little Easy" difficulty (it was Normal in arcades). This may seem insignificant, but plays a huge role when it comes to the rank (as dying lowers the rank by one level).
By default, the PlayStation version of DonPachi is set to "Easy" difficulty (it was Normal in arcades). Note that there are only four difficulty settings in this version, the same as the arcade version.
> von hardcoregaming101
Aslo für eine aussagekräftige Punktetabelle mit ARCADE+PS+SATURN die PS-Version auf Normal stellen. Selbst auf Normal gleicht die SAT-VERSION nicht ganz der ARCADE+PS, also gerade wegen der SATURN-Eigenheit und vollständigkeitshalber die SATURN-Startstufe dazuschreiben.
Sehr erfreulich, dass ich somit das PS-EASY nicht für immer vor Augen haben muss.